Nov 13, 2005, 07:45 PM // 19:45
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#1
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Krytan Explorer
Join Date: May 2005
Location: Somewhere cold
Guild: The Followers of the Messiah
Profession: W/Me
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Guild hall Population
I think there should be a guild hall ranking also, where theres random NPCs around the world, and if you talk to them they go over to your guild hall and can do service for you, like if you give them 10 tanned hide squares they have the ability to make 1 fur square out of that, without you paying 200 gold. But these NPC's are random appearing so you cant really tell someone that Joe Shmoe is in the area Ice floe. I think this will make ROLEPLAYING characters something to look forward to when playing Guild Wars. All Guild Wars have to do is, create an NPC that says some lines, make him random in areas. And that certain NPC appears only for 1 week, then next week there is another NPC.
Tasks they can do could be, henchmen for GvG (possibly outside GvG, and just roleplaying), storage, merchant, item trader (like dye, materials, etc), collector (like give him 5 molten claws he gives you blue dye, or some kind of rare material or some weapon/shield), animal tamer, where he gives your pet extra 20 health, etc.
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Nov 13, 2005, 08:37 PM // 20:37
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#2
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Forge Runner
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This is actually a very good idea, so long as it can be implemented without enabling guilds to 'farm' these npcs and thus not only provide guild mates with the same npc, but enable people to make profits by buying/selling/using them as henchies. Though I'm not sure entirely how this idea would fully work, I /sign.
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Nov 13, 2005, 08:40 PM // 20:40
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#3
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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interesting...so somewhere in the world of Tyria...a guild npc will visit my guild if i can find him?
that sounds kinda neat. ^^
/signed
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Nov 13, 2005, 10:05 PM // 22:05
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#4
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Krytan Explorer
Join Date: May 2005
Location: Somewhere cold
Guild: The Followers of the Messiah
Profession: W/Me
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Quote:
Originally Posted by King Symeon
This is actually a very good idea, so long as it can be implemented without enabling guilds to 'farm' these npcs and thus not only provide guild mates with the same npc, but enable people to make profits by buying/selling/using them as henchies. Though I'm not sure entirely how this idea would fully work, I /sign.
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I dont think you can farm them, 1 of a kind appears every week, so if your not on the look out you can miss a valueable NPC. Thats how I would make it work. And they can respawn anywhere, just takes a random chance that they would be in the zone you are in.
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Nov 13, 2005, 10:15 PM // 22:15
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#5
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Desert Nomad
Join Date: Mar 2005
Location: Canada, eh?
Guild: Legion Of Valhalla
Profession: E/
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If this is implemented, I BEG Anet for one of two things:
1) The NPC is FAIR. He won't sell something for 1 million and only buy it for TEN.
2) The ability to kill the NPC. (If he isn't being fair )
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Nov 13, 2005, 10:23 PM // 22:23
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#6
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Krytan Explorer
Join Date: Aug 2005
Location: nowhere!!!
Profession: N/Mo
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sounds gute to me. i think it would be pretty hard to pinpoint this guy tht appears randomly in all of Tyria though. that would be quite tough to find. but still it sounds cool.
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Nov 14, 2005, 01:14 AM // 01:14
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#7
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Krytan Explorer
Join Date: May 2005
Location: Somewhere cold
Guild: The Followers of the Messiah
Profession: W/Me
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Quote:
Originally Posted by benmanhaha
sounds gute to me. i think it would be pretty hard to pinpoint this guy tht appears randomly in all of Tyria though. that would be quite tough to find. but still it sounds cool.
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Well it gives PoE players something to look forward too. Lets them keep an eye out for new NPCs.
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Nov 14, 2005, 01:27 AM // 01:27
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#8
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Academy Page
Join Date: Nov 2005
Location: Nowhere. And Everywhere. At the same time!
Guild: Born of Revolution [BoRN]
Profession: Mo/Me
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id like it if there were some restricitons on it. bringing a materials person would require a fee, yes? so lets say you can get anyone. a henchie with a specific skills set, a merch just for your hall, a GUILD HALL STORAGE SYSTEM, and you are simply required to pay a fee depending upon how usefull this person is. and yes, being able to kill them would add guilty pleasure. just make it like your guild is hiring them for a week. pay x amount, and there you are.
Edit: /signed
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Nov 14, 2005, 01:40 AM // 01:40
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#9
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Krytan Explorer
Join Date: May 2005
Location: Somewhere cold
Guild: The Followers of the Messiah
Profession: W/Me
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Maybe when you find them you can hire them, by paying money, or doing some quests they require for you, like bring him 20 apline seeds.
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Nov 15, 2005, 11:38 PM // 23:38
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#10
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Krytan Explorer
Join Date: May 2005
Location: Somewhere cold
Guild: The Followers of the Messiah
Profession: W/Me
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I just post this, because in my view I like games, where you can get workers and have a place of your own (Guild Hall). If you ever played Breath of Fire III, I think the best thing about that game was the fairy land, where fairies have offsprings off a certain amount of time, and you assign them a task, to make the fairy land grow.
I think if this was implemented into the game, it would make people wait into there guild hall and fiddle around. because is there any other reason to goto the Guild Hall except for Guild Battles?
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Nov 16, 2005, 12:27 AM // 00:27
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#11
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Ascalonian Squire
Join Date: Nov 2005
Guild: Clan Dragonheart
Profession: W/N
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It'd be awesome. Your own little town on your own island where you're basiclly the owner, Guild Halls wouldn't be so lonley and empty. Awesome idea!
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Nov 18, 2005, 11:50 PM // 23:50
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#12
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Krytan Explorer
Join Date: May 2005
Location: Somewhere cold
Guild: The Followers of the Messiah
Profession: W/Me
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yeah I think just new stuff is a guild hall needs, but I'd rather have more NPCs there. Its just worthless where it is now, I think of it as an ADMISSION to participate in GvG. But with more NPCs that communicate, and possibly tell you to fetch them something for something, I'd be willing to do that. Right now in the game, I think there is nothing to do, because theres no NPC telling you what to do, to make you feel your in the game, rather than be bored.
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